/*
 * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 * 1. The origin of this software must not be misrepresented; you must not
 * claim that you wrote the original software. If you use this software
 * in a product, an acknowledgment in the product documentation would be
 * appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 * misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 */

package org.box2dflash.collision {
	import org.box2dflash.common.math.XForm;	
	import org.box2dflash.common.math.Vec2;
	import org.box2dflash.collision.*;

	// This is used for polygon-vs-circle distance.
	public class Point {
		public function support(xf:XForm, vX:Number, vY:Number):Vec2 {
			return p;
		}

		public function firstVertex(xf:XForm):Vec2 {
			return p;
		}

		public var p:Vec2 = new Vec2();
	}
}